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The best wired or wireless gaming headsets to buy

If you’re shopping for a gaming headset, you have a lot of options. While there are some great ones out there, it’s easy to pay too much, to accidentally purchase a headset that doesn’t work with your desired console or platform, or to get one that’s just uncomfortable. Knowing a thing or two about headphones might aid in your search, but gaming headsets have only gotten more complicated to shop for — especially the wireless ones.

For instance, wireless headsets made for Xbox operate without a dongle via Microsoft’s proprietary wireless protocol. They’ll only work on Xbox consoles or a PC that has one of Microsoft’s Xbox Wireless Adapters plugged in, in most cases. Conversely, if you get a multiplatform wireless headset that includes a GHz wireless dongle, it’ll likely work on the likes of the PS4, PS5, Nintendo Switch (when plugged into the console’s TV dock), and PC — but not Xbox. It’s best to buy the headset that mentions support for your preferred platform(s) explicitly, or else there’s a good chance you’ll run into some compatibility issues. Of course, you can eliminate most of the guesswork by buying a wired gaming headset instead.

This guide focuses on newer options that you’re more likely to encounter at stores as opposed to older models that, while possibly still being worthy of your money, are often tougher to find affordably and easily online. Also, just to mention it at the top, I have a large-ish head and that factor obviously played a major role in how I judge the comfort of these headsets.

You’ll find a few categories below, including the best multiplatform wireless headsets that are compatible with PC, PS4, PS5, and Nintendo Switch via its dock, the best Xbox wireless gaming headsets, the best PlayStation wireless gaming headsets, and the best wired gaming headsets that support the widest variety of platforms, from console controllers to phones, tablets, and VR headsets that feature a mm headphone jack.

Best multiplatform wireless gaming headset: HyperX Cloud II Wireless ($)

Compatible with PC, PS4, PS5, Nintendo Switch (via its dock)

Photo by Cameron Faulkner / The Verge

The HyperX Cloud II Wireless makes an excellent first impression before even turning it on for the first time. Its headband expands to fit a range of head sizes, and the ear cups rest gently around my ears without nary a pinching feeling around my cranium. The cups can be stretched even further than my head requires, which gives me faith that they’ll be a durable pick for years to come. This is the downfall of many otherwise good gaming headsets. HyperX nailed the fit, and it also aced a lot of other winning elements with the Cloud II.

The Cloud II Wireless boasts a balanced sound that delivers just enough gusto for every scenario. It’s not the right choice if you want bass to rattle your head, but it’s good if you want your headset to be just as enjoyable to use for gaming as it is for music and voice chats. I also like that the Cloud II Wireless has USB-C charging, and its battery life is long-lasting. HyperX claims 30 hours of battery per charge, and the headset lived up to that mark during my testing. The wireless range of the headset and the included GHz wireless receiver are also great, suffering no drops anywhere in my apartment. It even remained stable when I stood on the other side of a wall or window, each being about 25 feet away from the receiver.

HyperX Cloud II Wireless

The best multiplatform wireless gaming headset. It’s compatible with PC, PS4, and Nintendo Switch (when plugged into the dock).

Compared to competitors in this price range, the Cloud II plays it simple when it comes to the buttons, and the result is that it’s easy to learn how to master the layout. And if all the functions you require are a volume dial, power button, and a microphone mute button, this will suit you better than other headsets that try to fit too many buttons onto ear cups. On the other hand, it’s missing a game and chat audio mix dial that easily lets you fine-tune your game audio with your pals chatting on Discord or while streaming. You can do this manually by clicking a few windows, but other headsets mentioned below make this easier to do. This headset also makes it easy to turn on mic monitoring to hear yourself talk (and hear things happening around you) by simply holding the mute button to activate.

The Cloud II Wireless doesn’t have an overwhelming lead over the major players in the space, like Logitech, SteelSeries, and Razer. In fact, it may get the boot if a similarly priced and comparably cozy model with wired mm connectivity and Bluetooth support comes along. But since that has yet to happen, HyperX’s flagship wireless headset is the easy choice for PC, PlayStation, and Switch gamers.

The runner-up: Razer Barracuda X ($)

Compatible with PC, PS4, PS5, Nintendo Switch (the console as well as its dock)

Photo by Cameron Faulkner / The Verge

HyperX’s Cloud II Wireless is still the headset I’d recommend to most people, but Razer’s Barracuda X comes very close to beating it in terms of value. The Barracuda X costs $50 less and presents fewer roadblocks for getting great audio from a myriad of the latest platforms, thanks to its compatibility with USB-C and USB-A ports. It works on everything except for Xbox platforms.

In case you’re wondering where the Barracuda X fits in Razer’s vast lineup of headsets, it’s actually the start of a brand-new line. It borrows some design elements from Razer’s Opus consumer headphones, but the Barracuda X focuses more on gaming. Its left ear cup hosts all of the controls and ports, including a power button, mute button, and a volume dial. It supports USB-C charging and has a mm jack for wired listening. There’s also a port for its microphone to plug into.

Its design and USB-C charging make it stand out from Razer’s other headsets, as does the included USB-C wireless transmitter that can plug directly into a Nintendo Switch, the front of a PS5, or any PC device. Razer doesn’t list support for macOS on its site, but I’ve had no issues using the Barracuda X with music and video calls with its USB-C adapter plugged into a MacBook Pro.

Razer Barracuda X

Razer’s latest gaming headset, the Barracuda X, costs $ and ships with a USB-C audio transmitter. This makes it an easy choice if you game primarily on the go with a Nintendo Switch or if you have a PS5. It’s compatible with other platforms with its USB-A adapter.

For those who don’t have USB-C ports on their devices, the Barracuda X also ships with a USB-A dongle. Unlike the Astro A20 Gen 2 below, there’s no possibility for Xbox compatibility here, unless you plug in a mm cable into your controller. SteelSeries’ $ Arctis 7X ships with a USB-C audio transmitter that’s capable of Xbox Wireless and the GHz standard for other platforms, including PlayStation. But that model isn’t easy to find in stock right now, and I don’t think it’s worth a $50 premium.

The Barracuda X is comfortable with its soft, breathable ear pads, and its headband doesn’t push down on my large-sized head. The ear cups can swivel 90 degrees, but when worn correctly, they only do so in a way that makes the padding face away from your chest. It’s a little puzzling but not a deal-breaker. The headset is well-designed overall, but its plastic build makes it feel more budget-level than the top pick above.

Photo by Cameron Faulkner / The Verge

Importantly, the sound quality is great for the price. These use Razer’s TriForce drivers originally found in the BlackShark V2, but they’re a little smaller here (40mm versus 50mm in the BlackShark V2). Games and music with bass still have an appropriate amount of thump, and they’re good as a headphones replacement, so long as you aren’t expecting stellar sound quality that can rival headphones that cost hundreds more.

A few features missing from the Barracuda X that could have made it better are a game and chat audio dial and Bluetooth support. If that’s a big deal to you, the runner-up below, Astro’s A20 Gen 2, features a game and chat audio dial but not Bluetooth. A few recommended Xbox and PC-specific headsets further down the page have pulled off including both features, including Microsoft’s $ Xbox Wireless headset and the $ Razer Kaira Pro.

Another runner-up: Astro A20 Gen 2 ($)

Multiplatform but requires an extra $20 adapter to work with both PS and Xbox

Image: Astro

Astro’s new A20 for the PS5 and Xbox Series X / S consoles is unique in that it’s one of the few cross-platform wireless headsets out there. Buying just one of them (in either the PlayStation blue / white colorway or the Xbox green / white) can let you connect to either system. However, there’s a small catch: you’ll need to buy an additional $20 wireless adapter to let it connect to the console opposite of your headset’s color styling (each headset includes one adapter). Despite the string attached, this functionality makes it an appealing option for people who will be getting both the PS5 and Xbox Series X or S consoles.

Whichever platform you’ll use with this headset, Astro’s A20 Gen 2 is packed with more buttons and features than the Cloud II Wireless above. On the ear cups, Astro managed to also fit in a dedicated button for switching the equalizer to your liking to add or subtract bass and vocal clarity. There’s also a game and chat audio mixing dial to help you find the right balance of sounds between your apps. I love this feature, and I also dig that it has a good amount of mic monitoring, so you can hear a little bit of the outside world. This headset’s microphone doesn’t detach. Instead, you’ll just move it up to mute it, which gets it out of your face.

Astro A20 Gen 2

The runner-up choice for a multiplatform wireless gaming headset. It’s compatible with PC and Nintendo Switch (when plugged into the dock). Each headset includes a USB wireless receiver for either the PS4 and PS5 or the Xbox Series X / S and Xbox One. You can purchase the other USB receiver here.

Astro’s latest headset checks a lot of boxes considering its $ price. The A20 Gen 2 doesn’t quite reach the comfort of HyperX’s model above, as it hangs most of its weight at the top of your head. It doesn’t get painful as the ear cups don’t pinch, but it can result in some fatigue after a while (on top of some very bad headset hair). Also, while I appreciated the EQ button that cycles between sound profiles, the sound quality on the whole isn’t as balanced and punchy as the Cloud II Wireless.

But speaking on its features alone, it’s a more affordable runner-up choice if you want better console compatibility (even though it comes at a $20 cost to have both Xbox and PlayStation support), and a headset that has a physical game and chat mixing dial. The wireless range of the A20 Gen 2 and its included wireless receiver are quite good: My studio apartment is about 40 feet long and 15 feet wide, the headset kept a solid connection throughout. I was even able to run some trash outside without a drop. Astro claims up to 15 meters of range.

Photo by Amelia Holowaty Krales / The Verge

Other good options

The amount of wireless gaming headsets is blossoming, and I expect to make an update to this section on a regular basis — perhaps more regularly than the sections below. As such, there are plenty of other options that didn’t quite make the cut as the “best” but are still pretty good in a few ways.

Logitech’s G ($) came very close to being the runner-up headset. It’s comfortable with breathable ear cups, it has good sound for the price, and the vertical strips of LEDs actually look sharp. It misses the mark by not allowing a wired listening mode and for not having a game-chat audio mix dial.

The G Pro X Lightspeed ($), also from Logitech, nails the basics of having good build quality, USB-C charging, and punchy sound quality. It goes a step beyond the G with better noise isolation. However, its heavy build wore uncomfortably on my head after a few hours and I don’t think it offers enough features to justify the cost.

The Audeze Penrose ($) has incredible sound quality, along with a plethora of features, like Bluetooth support for connecting a phone and console simultaneously, USB-C for charging, and a mm port for wired listening. However, considering its high price, it’s not nearly comfortable enough for my head size — it is heavy and too tight — and I think it is likely to wear heavily on other heads, too.

If you’re mostly into playing games on the Nintendo Switch, SteelSeries’ Arctis 1 Wireless is one of the best choices out there when it comes to ease of use. It isn’t a super comfortable headset, as it lacks the company’s ski band-style headband that distributes weight gently on your head. But it ships with a USB-C wireless receiver that can plug directly into the Switch or Switch Lite. Connectivity is strong, and audio quality is quite good given the headset’s $79 price tag.

My first impressions of Roccat’s $ Syn Pro Air wireless gaming headset were good. It excels in terms of sound quality and nice-to-have features like a mic sidetone dial and USB-C charging. For a company more known for its keyboards and mice, this is a surprisingly competent headset, but I was met with some major connectivity issues during testing. Namely, it sometimes takes 30 seconds or more to connect despite being near the audio transmitter. Sometimes power cycling the headset worked, but I got used to just leaving it sit there for a minute while it figured itself out. So it’s not a great headset to rely on if you need to hop in a meeting at a moment’s notice. Also, its companion software, Roccat Neon, still needs some polish. Occasionally, settings I had set in Neon didn’t take effect on the headset.

Best Xbox-specific wireless gaming headset: Microsoft Xbox Wireless headset

Compatible with Xbox Series X / S, Xbox One, Bluetooth-ready devices, and PC if you have an adapter

Photo by Cameron Faulkner / The Verge

Microsoft’s Xbox Wireless headset is surprisingly good for $ It has all of the same features as our previous top pick, Razer’s Kaira Pro, but knocks $50 off the price and has a better design. Like the Surface Headphones, this headset features twistable dials on the outside of its earcups, and it simplifies making quick adjustments, like turning up the volume on the right side, or tweaking the game / chat audio mix on the left.

This headset operates on the Xbox Wireless protocol, letting it connect effortlessly to a modern Xbox console with a push of its pairing button (it pairs just like a controller). It supports a concurrent Bluetooth connection, too, so you can be paired to your phone and console at the same time.

Xbox Wireless Headset

You don’t have to miss a call while you game thanks to Microsoft’s Xbox Wireless Headset, which is selling for $96 instead of $ at Best Buy. In our review, we found it to be a comfortable, intuitively designed headset that’s well worth its cost. In addition to working well with Xbox consoles, it can connect to another device simultaneously via Bluetooth.

Battery life is fine, but not spectacular at around 15 hours per charge. While I really like the Bluetooth feature, this headset lacks a multifunction button for controlling, say, phone calls or playing / pausing music or podcasts coming from your phone or tablet that might be connected. Razer’s Kaira Pro makes this easier. Another fault is that this model lacks a mm headphone jack, but that might not be a big deal for you.

Microsoft’s headset doesn’t break new ground, it just does a lot right for a reasonable price. There are other options that offer noise cancellation and more hearty sound quality than this model. But if you don’t want to spend more than $, most people should be very happy with what the Xbox Wireless headset offers.

A runner-up: Razer Kaira Pro ($)

Compatible with Xbox Series X / S, Xbox One, Bluetooth-ready devices, and PC if you have an adapter

Image: Razer

Razer’s new Kaira Pro for Xbox consoles and PC is one of the company’s most impressive headsets yet. It narrowly loses the matchup to the HS75 XB listed below when it comes to sound quality, but it leaps ahead with more features. It includes the option to connect to devices via Bluetooth so you can listen to music, podcasts, or take calls while you game on Xbox or PC. The Kaira Pro also has other features I expect to have in a wireless gaming headset, like USB-C charging and a handy game and chat dial for a customized audio mix.

A particularly cool feature here is the built-in microphones that kick in when you’re connected to a device over Bluetooth. While the Kaira Pro includes a detachable boom mic for use with gaming on your console, these additional microphones are useful for on-the-go voice calls when you don’t want to be seen using the bigger microphone.

Razer Kaira Pro

A great Xbox-specific wireless gaming headset. It’s compatible natively with the Xbox Series X / S and Xbox One. Its Bluetooth function makes it easy to connect to your phone, tablet, or PC.

As I mentioned before, the Kaira Pro sounds great, but it’s not quite as robust when put up against the Corsair model below. If you’re a stickler for crisp sound quality and better positional audio, opt for the runner-up since they’re open-back and not closed like Razer’s headset.

Razer’s headset looks and fits mostly like your average set of over-ear headphones, which is ideal since you can easily use it in that fashion with its Bluetooth function. The Kaira Pro’s build quality is better than I expected, particularly when it comes to comfort. It places equal pressure on the top of your head and around your ears, feeling just tight enough to keep the sound in.

Another option: Corsair HS75 XB Wireless ($)

Compatible with Xbox Series X / S, Xbox One, and PC if you have an adapter

Photo by Cameron Faulkner / The Verge

If you’re locked to team Xbox or find yourself switching between PC (with Microsoft’s Xbox wireless adapter) and your console, Corsair’s HS75 XB Wireless is currently the headset that I recommend if you want superb audio quality. It’s a $ model that surprised me with impressive sound and styling that looks like a set of premium open-back headphones. In addition to a bombastic sound that, at least for a moment, made me forget that I wasn’t using my Sony WHXM3 wireless headphones, it’s comfortable to wear for hours. These look far heavier in images than they feel on my head, and I was delighted that they didn’t give off much of a pinching sensation.

It’s usually the small details that win me over in a headset, and in the HS75 XB, it’s the symmetrical button layout. Thus, the learning curve for mastering the buttons is low, and this model has everything I need in a pinch, including a game and chat audio dial, volume dial, and an easy way to mute the microphone.

Sours: https://www.theverge.com//best-gaming-headset-wired-wireless-features-specs-price-sound-microphone-test-buy

Review: Wireless headsets from Logitech, Audio-Technica, SteelSeries, HyperX and more

With the amount of time you&#;re spending at home these days, you deserve a better headset. A wireless one that works with your computer and maybe your console as well, with a mic for calls and great sound for games and movies. Fortunately there are a lot to choose from, and I&#;ve tested out your best options.

I asked the leading audio and peripheral companies to send over their flagship wireless headset, with prices ranging from about $ to $ Beyond this price range returns diminish swiftly, but right now that&#;s the sweet spot for comfort, sound and usability.

For years I&#;ve avoided wireless headsets because there were too many compromises, but I&#;m pleased to say that the latency has been eliminated and battery life in the ones I reviewed is uniformly excellent. (NB: If the wireless version feels too expensive, you can often get wired ones for $ less.)

To test the headphones, I used them all for a variety of everyday tasks, from video calls to movies and music (with only minimal EQing to get a sense of their natural sound) to AAA games and indies. None require an app to work, though some have companion software for LEDs or game profiles. I have a fairly large head and medium-sized ears, for what it&#;s worth. All the headphones are rather bulky, though the angle I shot them at individually makes them look huge — you can see in the image up top that they&#;re all roughly the same size.

None of these headphones have active noise cancelling, but many offer decent physical isolation to the point where they offer a &#;monitor&#; feature that pipes in sound from the outside world — useful if you&#;re playing a game but waiting for the oven to preheat or something. Only the first set has a built-in mic, the rest have detachable ones of generally solid quality, certainly good enough for streaming and chatting, though for broadcast a separate one would be better. All these headphones use a USB-A style dongle, though the 7P/7X also has a USB-C connector.

SteelSeries 7P/7X &#; $

Image Credits: Devin Coldewey / TechCrunch

The 7P and 7X headsets, designed with the PS5 and Xbox Series X in mind respectively (compatible with PC, Switch, and others), are my first and most unreserved recommendation.

The standout feature on these is, to me, a truly surprising sound with an almost disturbingly broad stage and clarity. I almost couldn&#;t believe what I was hearing when I put on some familiar tracks I use for reference. This isn&#;t a simulation or anything like that — but no doubt the gaming focus led to creating a large soundstage. It worked!

I also found the headphones to be very comfortable, with a &#;ski goggle&#; strap instead of a per-band adjustment that lets them sit very lightly as well as &#;remembering&#; your setting. The spacious earcups rotate for travel or comfort.

The built-in mic is unobtrusive and stows away nicely, but if you&#;re picky about placement it was a bit floppy to adjust. Many of the other headsets have nicer mics that completely detach — maybe that&#;s a plus for you, but I tend to lose them.

My main issues with these are that the controls feel cheap and not particularly well laid out. The bottom of the headset is a jumble of ports and buttons and the volume dials don&#;t have much travel — it&#;s 0 to in one full swipe. (Volume control is independent from system volume.)

The dongle is different from the others in that it is itself USB-C, but with a USB-A cable attached. That&#;s good for compatibility, but the cable is three feet long, making it kind of silly to attach to some laptops and whatnot. You could easily get your own short cord, though.

At $ I think these are an easy recommendation for just about anyone looking at that price range.

Audio-Technica AT-GWL &#; $

Image Credits: Devin Coldewey / TechCrunch

The high price on these is partly because they are the wireless version of a headset that also comes wired, so if you want the solid audio performance and comfy fit, you can save some money by going wired.

The sound of the AT-GWLs is rich and naturally has a focus on the upper-mid vocal range, which makes voices in media really pop. I did find the sound a bit confined, which hitting the &#;surround&#; setting actually helped with. I know that this sort of virtualization has generally been frowned on, but it&#;s been a while since these settings have been over the top and distortive. I found surround better for games but not necessarily for music, but it&#;s very easy to switch on and off.

The headphones are light and adjusted with traditional, no-nonsense metal bands, with a single pad on the top. I would say they are the lightest-feeling pair I tested, with the SteelSeries and Razer coming in just behind owing to some extra weight and bulk. Despite being compact, the AT-GWLs felt airy but not big. The leather-microfiber combo cups are nice, and I think they&#;ll break in well to provide better isolation over time.

Where they fall short is in the interface. First, a note to Audio-Technica: Turn down the notification noises! Turning the headset on, the mic on or off or hitting the system-independent volume max produces loud, surprising beeps. Too loud!

Second, the buttons and dials are stiff, small and same-feeling. Lifting a hand quickly to turn down the volume (maybe after a huge beep) you may very easily mistake the power switch for the volume dial. The dial also doubles as a button for surround mode, and next to it is a microscopic button to turn on and off the sound of surroundings. It&#;s a bit of a jumble — nothing you can&#;t get used to, but considering how nice other headsets on this list made their controls, it has to be said.

HyperX Cloud II wireless &#; $

Image Credits: Devin Coldewey / TechCrunch

(Update: My mistake, I used a sale $ price as the everyday price, which is actually $ At that level these are harder to recommend, but still very good.)

HyperX (owned by Kingston) wasn&#;t exactly known for audio until fairly recently, but its previous Cloud headset got the crucial Wirecutter endorsement, and it&#;s easy to see why. For less money than many of the other headsets in this roundup, the follow-up to that headset (which I&#;m wearing right now) has excellent sound and isolation.

I was surprised to find a soundstage nearly as wide as the 7P/7X, but with more of a focus on the punchy lower register instead of on detail and placement. My music felt big and close, and the atmosphere of games likewise, more immediately present.

The Cloud II&#;s controls are simple and effective. The volume dial, tied directly to the system volume, is superb: grippy, with smooth motion and just the right amount of friction, and just-barely-there clicks. There are two good-size buttons, the power one concave and the mic mute (which gives different sounds for muted and active) convex.

It&#;s unfortunate that they&#;re not as comfortable, for me anyway, as the others on this list. The cups (though a bit on the warm side) and band are perfectly fine. It&#;s that there&#;s little rotation to them, meaning there&#;s no play to accommodate the shape of your head. I don&#;t know, maybe it&#;s just my big dome, but they were noticeably tighter at the front of my ear than the back, so I was constantly adjusting or trying to twist them.

I&#;ll say this: If they add a bit more adjustment to the cups, these would be my default recommendation over the 7P/7X. As exciting as the SteelSeries sound is to me, the Cloud IIs seem more like what people expect, and the controls are definitely nicer.

Logitech G &#; $

The matte texture of the Gs had a weird interaction with my camera — they don&#;t look speckly IRL. Image Credits: Devin Coldewey / TechCrunch

These are Logitech&#;s streamer-friendly, color-coordinated, LED-sporting set, but they&#;re better than the loud design would suggest.

The sound is definitely gaming-forward, with a definite emphasis on the low end and a very central, present sound that was a lot like the Cloud II.

To be honest, I was not expecting the Gs to be very comfortable — their stiff plastic look suggested they&#;d creak, weigh down my ears and crush my noggin. But in fact they&#;re really light and quite comfy! There&#;s a lot of play in the positions of the earcups. The fit is a little odd in that there&#;s a plainly inferior version of the 7P/7X&#;s &#;ski goggle&#; strap that really only has four settings, while the cups slide up and down about two thirds of an inch. It was just enough to accommodate my (again, apparently very large) head.

The mic boom is rather short, and sadly there is no indicator for when the mic is on or off, which is sometimes a minor inconvenience and sometimes a major pain. You can tell from the sound the mute button makes, though.

The volume dial is nice and smooth, though the &#;clicks&#; are really far apart. I like the texture of it and the mic mute button, the power button not so much. But it works.

The colors may not be to everyone&#;s liking, but I have to hand it to Logitech for going all the way. The headset, mic and even the USB dongle are all the same shade, making it much easier to keep track of them in my growing pile of headphones and widgets.

Logitech Pro-X &#; $

Image Credits: Devin Coldewey / TechCrunch

Currently Logitech&#;s most premium set of gaming headphones, the Pro-X abandon the bright, plasticky look of its other sets and goes for understated and black.

The sound of the Logitech is big and very clear, with almost a reference feel in how balanced the bands are. I felt more presence in the mid-lows of smart bass-playing than the other sets. There is a &#;surround&#; feel that makes it feel more like you&#;re in a room of well-configured speakers than headphones, something that I think emerges from a de-emphasis of the center channel. The media is &#;out there,&#; not &#;in here.&#; It&#;s not a bad or a good thing, just distinct from the others.

The controls are about on par with the Cloud II&#;s: a nice frictiony volume wheel controlling system volume, a nice mic toggle button and a fairly meaty on-off switch you&#;re unlikely to trip on purpose.

Also like the Cloud IIs, there is no rotation to the earcups, making them less comfortable to me than the ATs and SteelSeries, and Logitech&#;s cheaper Gs. A larger head than my own, if that&#;s possible, would definitely feel clamped. I do think these would wear in well, but all the same a bit of play would help a lot.

The external material, a satinized matte plastic, looks truly lovely but is an absolute fingerprint magnet. Considering you&#;ll be handling these a lot (and let&#;s be honest, not necessarily with freshly washed hands), you&#;re going to need to wipe them down rather more than any of the others I tested.

Razer Blackshark V2 Pro &#; $

Image Credits: Devin Coldewey / TechCrunch

The understated Razer Blackshark V2 Pro soon became my go-to for PC gaming when the SteelSeries set was attached to the PS5.

Their sound is definitely gaming-focused, with extra oomph in the lows and mid-lows, but music didn&#;t sound overly shifted in that direction. The soundstage is full but not startlingly so, and everything sounded detailed without being harsh.

The Razers look heavy but aren&#;t — it varies day to day but I think they&#;re definitely competing for &#;most comfortable&#; with the A-Ts and SteelSeries. The cups feel spacious and have a nice seal, making for a very isolated listening experience. Adjustment is done with the wires attached to the cups, which is nothing special — I kind of wish this setup would let you adjust the cant as well as the height. The material is like the Logitechs — prone to fingerprints, though a little less so, in my experience.

Their controls are very well designed and laid out, all on one side. The protruding (system-independent) volume knob may seem odd at first but you&#;ll love it soon. The one big notch or click indicates exactly 50%, which is super useful for quick &#;calibration,&#; and turning the knob is smooth yet resistant enough that I never once accidentally changed it. Meanwhile there are conveniently placed and distinguishable buttons for mute and power, and ports for the detachable mic, charge cord and mm input.

I&#;m hard pressed to think of any downsides to the Blackshark except that it doesn&#;t work with consoles.

Sours: https://techcrunch.com//12/04/review-wireless-headsets-from-logitech-audio-technica-steelseries-hyperx-and-more/
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Unboxing+Testing+Review of Logitech H111 multi stereo headset -Rica Herrero

The 4 Best Logitech Headsets of Reviews

The best Logitech gaming headset with a wired connection that we've tested is the Logitech G Pro X Gaming Headset. These headphones have a very high-end feel as they're well-built and have a very comfortable fit. They come with two different sets of memory foam pads so that you can find a fit that best suits you, and you can detach their mic if you want a more casual look. Their boom mic also does a good job of recording your voice, and it sounds clear even if you're talking in noisy settings. Out-of-the-box, they have a fairly balanced sound profile with a bump of extra boom to help bring out sound effects while you game. If you prefer a different sound, they're compatible with G HUB software, which allows you to adjust them to your liking using their graphic EQ and presets. These headphones come with a USB-A adapter, too, which is nice if you prefer a non-analog connection.

Unfortunately, their audio delivery is very sensitive to their fit, seal, and positioning on your head, so you may need to adjust them each time you use them to get a more consistent sound. They also struggle to block out background noise, which may be an issue if you like to game in a noisy environment. That said, these wired headphones offer a comfortable, customizable, and virtually latency-free experience, which is sure to please most users.

See our review

Sours: https://www.rtings.com/headphones/reviews/logitech

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