Gedosato ff13

Gedosato ff13 DEFAULT

PeterTh / gedosato Public

@shinra358 You are an arrogant prick, but I will try to be polite with you and explain everything.

How gedosato project release and updating works

When developer makes a commit it doesn't mean that project is in usable state or that you will get a release.

Durante decided that builds should be included in repository (and I don't particularly agree with this decision, because github have release system that works for most buildable projects). So when he decides that it's time for release he includes his build in a commit.

Release builds located here.
His update program periodically checks for new build and download new releases from that location.

So, to answer your second question:
Commit was made on 31 Jan and incorporated into main repository on 4 Feb with commit . Judging by history of main library that does stuff and merge graph, build with this change was made here on 7 Jun.

But not only that, you actually misremember things. Because user Jacuzzi actually posted his build the same day he committed his changes.

Why it doesn't work in current release

Because of #371 nothing works like it should. As I already mentioned in my second comment.

Why this issue isn't closed

Because @Kibatodos or repository owner haven't closed it.
Why they haven't closed it? Well, this is interesting question. Possible answers are:

  1. Because OP doesn't care. He posted it and don't plan to close it even after it's resolved. It happens all the fucking time. Just look at https://github.com/qbittorrent/qBittorrent
  2. Because Durante doesn't care or don't have enough time to close obsolete issues. He is one man. With a job. Again, look at qBittorrent.
  3. Because OP didn't see it fixed. You still remember that nothing works like it should because of #371, right?

Afterword

It's hard, but I'm trying to be polite with you.
So stop spewing shit and do your research before posting.

Sours: https://github.com/PeterTh/gedosato/issues/374
final fantasy xiii (3)

This is just a promo shot, not a GeDoSaTo one.

When Tim finishes downloading the gargantuan 50GB required for Final Fantasy XIII on PC, he’ll apparently find that Square decided to lock the resolution at 720p. That’s a bit crap, obviously, but luckily Peter “Durante” Thoman (he of the Dark Souls PC port mods) has stepped in to help.

Thoman’s ongoing work on his General Downsampling Tool (GeDoSaTo) already includes a work-in-progress fix for the Final Fantasy XIII resolution issue. The installer for the latest beta version of GeDoSaTo (0.14,) can be found over here, along with details of the newest release. He announced the release on NeoGaf.

The plugin for Final Fantasy XIII is described as “pre-alpha” and has some known problems (recreated below,) but will effectively allow you to render the game in any 16:9 aspect resolution up to 3840×2160 (assuming your PC can handle it, obviously.) It’s also possible to hide the HUD through GeDoSaTo’s standard keybinding feature.

Here are those known issues:

  • Some off-by-a-bit scaling issues, making the output less sharp than it should be in some circumstances
  • DoF effects are unchanged (still at original, low resolution – this is more apparent in contrast to higher resolutions)
  • Probably some stuff somewhere is cut off. I saw some scissor calls and am not dealing with them yet
  • Crashes when taking screenshots using GeDoSaTo
  • Rendering resolutions larger than 3840×2160 don’t work
  • Probably lots more

Considering the game only came out on PC yesterday, I’d say that’s pretty fine work.

Sours: https://www.pcinvasion.com/final-fantasy-xiii-pc-resolution-fix-in-gedosato-beta-0-14/
  1. Sap levels
  2. Saber forge
  3. Old henchmen fortnite
  4. Alesis electronic drum
Hello all,

Currently using GeDoSaTo for FFXIII, downsampling from 1440p to 1080p. I'm finding that I have a jagged text issue, like on the main menu, opening movie (with the producers names and stuff), in-game menus, etc. I've been fiddling with various settings but haven't been able to smooth out the text.

Any suggestions on what I could do, or should I just wait for further updates?

WyzeGye posted...

Bicubic filtering.


Elaborate for me please? I didn't see anything like it when configuring the GeDoSaTo settings, though perhaps I missed it by mistake.

DeathSnipe777 posted...
WyzeGye posted...
Bicubic filtering.


Elaborate for me please? I didn't see anything like it when configuring the GeDoSaTo settings, though perhaps I missed it by mistake.


Its like the 4th command down in the configuration

# The type of scaling you want to use.
# bilinear: what GPUs generally do, cheap performance-wise
# bicubic: higher quality, more expensive performance-wise
# lanczos: higher quality and sharp, most expensive performance-wise
# nearest: extremely cheap, generally ugly, but useful to upsample retro games
scalingType bicubic

4790k @ 4.6 | Asus Maximus VII Formula | H105 | 32GB RAM | 1080ti | 1TB of SSD | 6TB of HDD | Win 10 64bit | ax1200w | HTC Vive
Steam: DV8ing1

OH!

I can't believe I didn't go back to see that. I chose lanczos and then never looked at it again.

Thanks a bunch!

You can toggle between them in game provided you have the hotkey set for it in hotkey options.

Lanczos may be high quality but in practice it doesn't look that good.

Then let me ask you...is there a spiral in the human ear?!

CatToy posted...

You can toggle between them in game provided you have the hotkey set for it in hotkey options.

Lanczos may be high quality but in practice it doesn't look that good.


Yeah I noticed that, switching to bicubic fixed the problem immediately. I simply thought lanczos was the "highest" setting. I need to brush up more on graphics settings.

Sours: https://gamefaqs.gamespot.com/boards/916373-pc/70295216
Modding Final Fantasy XIII: Create the Ultimate FF13 experience
STEAM
A Complete Guide to GeDoSaTo Setup
Follow the easy setup instruction called "Explain it to me like I am 5" if you are having problems setting GeDoSaTo. Also when you get to "scalingType" I suggest you change this setting from "bilinear" to "lanczos" for higher quality. Sorry in advance if this has already been posted.

http://forums.guru3d.com/showpost.php?p=4936011&postcount=2444
Last edited by MADx; 3 Jan, 2015 @ 1:31am
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Sours: https://steamcommunity.com/app/292120/discussions/0/620700960948383912/

Ff13 gedosato

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Final Fantasy XIII Blind Playthrough - Part 41

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